Project Venus: January 2026 update January 14, 2026

The project is alive. I've been working on it in my free time alongside my day job. Recently I was mostly focused on programming the core systems like stealth mechanics, vision cones, general gameplay programming.

I also realized I never published the very old first level art tests.

Quite a lot of things have changed since the recording of this video. Specifically I was working on procedural stuff a lot. And custom tools to make development easier for me.

Below you can find concept art for the Mission Briefing menu and a variation of the city environment. This one most probably is going to be used as a first mission location.

Project Venus August 31, 2025

First post of the development log! I am currently working on a new game project, called: Project Venus.

It is a Commandos-like stealth action game set in a dystopian world. You are the Agent N, your job is to complete the tasks handed to you by The Org. You will have to inflitrate enemy bases, steal important documents, sabotage their operations, and eliminate high-value targets.

The game features:

Here is some early concept art for the game: